We liked Sleeping Dogs well enough when we reviewed it back in 2012, but as with most things it could still have been better. And that's what Sleeping Dogs: Definitive Edition promises: A more well-realized and immersive experience on the mean streets of Hong Kong. Will it be better in ways that actually matter? That I do not know, but you can shove a man's face into a running table saw, and that seems a not unreasonable place to start.
Obviously it's a ridiculous place to start, too—watch this if you don't believe me. But the idea here is to use the increased power of next-gen consoles and the PC to deliver enhanced gameplay, more advanced visual effects, heavier traffic and more pedestrians, making the in-game Hong Kong feel more like a living, breathing, and very crowded city.
As noted in the original announcement, Sleeping Dogs: Definitive Edition will include all previously-released DLC, which is a fair chunk of extra content. But unlike some 'remastered' games—thinking specifically of Metro Redux here—it's not going to come out at a reduced price: GameStop has it listed for $60, which is actually $10 more than the upcoming (and wholly new) Middle-Earth: Shadow of Mordor. That might be alright for newcomers, but I can't see it as a very attractive proposition for anyone who already owns the original.
Sleeping Dogs: Definitive Edition comes out on October 14.
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